Reference one of them explicitily, e.g.:

gunXfmGrp.addChild(new com.sun.j3d.util.geometry.Box(1.0f,1.0f,0.5f,gunApp));

and import the other.

Kev

Rob Elsam wrote:

>I am making a game that uses a Box shape and has a GUI
>to control various things.  However importing Swing
>and
>com.j3d.utils.geometry causes the following error:
>reference to Box is ambiguous, both class
>javax.swing.Box in javax.swing and class
>com.sun.j3d.utils.geometry.Box in
>com.sun.j3d.utils.geometry match
>          gunXfmGrp.addChild(new
>Box(1.0f,1.0f,0.5f,gunApp));
>
>
>Dose anyone know a way to get round this?
>
>Thanks
>
>Rob Elsam
>
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