Hello all, I want to use a ScaleInterpolator, but I need to clarify the use of the Transform3D class.
I would like to use the following constructor ScaleInterpolator(Alpha alpha, TransformGroup target, Transform3D axisOfTransform, float minimumScale, float maximumScale) I have found in the documetation that the axisOfTransform - the transform that defines the local coordinate system in which this interpolator operates Does this mean that if I set the axisOfTransform then I can make the object be scaled on a certain axis? For example, if I only want to make a table wider, then I should specify the x axis? (this is the functionality I'm looking for) If so then what Transform3D method do I use to set the axis? Thanks, Jason =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
