Most/all of the features in OpenGL 1.4 will be available in Java 3D 1.4
in some form.  Java 3D 1.4 will actually have more features that OpenGL 1.4,
paticularly in the area of programmable shading.

I never thought about our releases matching up with OpenGL funtionality
like below.  It is actually just a funny coincident.

Doug Twilleager
Java 3D Team
Sun Microsystems


>Subject: Re: [JAVA3D] EXT_fog_coord
>To: [EMAIL PROTECTED]
>MIME-version: 1.0
>Delivered-to: [EMAIL PROTECTED]
>
>Hi
>
>> This feature will be possible through programmable shading.
>
>Speaking about features. When will J3D upgrade to OpenGL1.4 likely
>with 1.4 I guess, right? (Well at least it would go with the series :)
>1.3 = OGL1.3, 1.2.x = OGL1.2 ;) )
>
>EOF,
> J.D.
>
>--
>Explore SRT with the help of Java3D
>(http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski)
>(http://www.antiflash.net/java3d/relativity (mirror)
>
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