Hey All.. I'm almost totally done my demo
http://www.geocities.com/Psionic1981

and i need pointers on a few things which others have requested:

(1) File path vs. URL

I want to make the game playable on 'nix boxes, and a few have suggested
that a URL ("oos/...") resource is the way to go, rather than hard filenames
("c:\oos\...")

so i need to know how to get which directory the file is loading up from.
examples from javaworld point to using
URL myPath =
this.getClass().getClassLoader().getSystemResource(this.getClass().getName());

but doing this through forte's build and the jar compiled version just
doesn't work - the URL returned is null. What's going wrong here? Better
than that... anyone have any code? I'm just basically looking for the path
to the jar so that i can go to the (appPath)/meshes/ directory and load all
the graphics.

(2) Missing Swing components when config app executed from jar.

For my configuration swing applet, I can run the program fine in forte, yet
when executing from a packaged jar, i'm getting a
java.lang.NoClassDefFoundError:
org/netbeans/lib/awtextra/AbsoluteLayout

which is the layout i'm using in my gui app, to precisely control what goes
where. I was under the assumption that jars and forte dev shared the exact
same classpaths... what am i missing here?


These are all that are left to hammer out (java.lang.outofmemory errors when
players > 5 nonwithstanding). 2 player games have run for a few days without
a single crash.

------------------------

Chris Forrester

http://www.geocities.com/Psionic81


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