Andrew, Use the public x, y, z fields of the Point3f() object. the code: Point3f point = new Point3f( 0, 1, 0 ); System.out.println( point.y );
Should print l to the console. If you need localToVWorld Transforms or other translations, the Transform3D class can help you with that. Hope this helps, -- Chad Zalkin 3SI's Pro Viribus: http://www.3south.org ----- Original Message ----- From: "Andrew Powell" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, August 20, 2002 12:29 PM Subject: [JAVA3D] Getting coordinate values for terrain map. > Hi there .. > Is there a way of getting a single x,y or z value from a Point3f() vertice? > > I'm trying to assign a range of colours to a range of heights in my terrain map and the only way I can think of doing it is to read each y-value from my coordinate array and assign a colour accordingly... > ..any ideas? > > Thanks much appreciated > Andrew > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
