2 questions: I would like to create a pause effect by pressing a button in a game and I intend to do this by setting the alpha value of the position interpolator to null as follows:(on the push of a button) public void actionPerformed( ActionEvent event ) { postionInterpolator.setAlpha(null); } However referencing the position interpolator always creates a null pointer exception i.e. the postionInterpolator does not'exist'. Does anyone know how to get round this?
Second qusetion: I would like to create a fog effect on the push of a button. I know how to add the effect of fog to the scene graph, but does anyone know if there is method that disables and enable the effect of fog from the scene graph? Thanks Rob Elsam __________________________________________________ Do You Yahoo!? Everything you'll ever need on one web page from News and Sport to Email and Music Charts http://uk.my.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".