Some ideas here... (1) Remove the fog node. (2) Set the fog start distance to MAX_VAL
... bot methods are guaranteed to completely remove the fog, though I do not know their respective performance (worst case, for fog start distance set to max_val the card still calculates an (empty) term for each pixel) but would prefer (1) HTH Wolfgang -----Urspr�ngliche Nachricht----- Von: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]Im Auftrag von Rob Elsam Gesendet: Freitag, 23. August 2002 18:57 An: [EMAIL PROTECTED] Betreff: [JAVA3D] fog switch I would like to create 2 buttons: one which turns on a fog effect and one thatt turns it off. I know how to create the effect of fog and add it to the branch group, but don't know a way to add and takeaawy the effect by the press of a button. Can anyone help? Thanks Rob Elsam __________________________________________________ Do You Yahoo!? Everything you'll ever need on one web page from News and Sport to Email and Music Charts http://uk.my.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
