> hi, > Once a shape3D is part of the scenegraph, it is rendered on the = > screen. Is there any way by which I can hide the shape3D that is part of = > scenegraph?
You have two options. Put a BranchGroup between the Shape3D and its parent. Set ALLOW_DETACH on the BranchGroup, and then detach it when you want to remove the object from your scene. Or, you can turn off visibility by reading the Shape3D's appearance, getting the RenderingAttributes from that, and turning it off. There are several capability bits associated with this method. Remember to turn off picking as well with setPickable(false). Try both and compare the performance for your app. -Paul =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
