I've sorted out the problem now, although I think there must be a nicer way of doing it.
I am calling methods get() and set() to load the URL of the texture files and to set them onto the correct geometry. Thanks for all the help! KP --- Georg Rehfeld <[EMAIL PROTECTED]> wrote: > Dear Karl, > > > I can access textures that are loaded within the > main > > class, however I have other classes that need to > load > > textures, when I try to do this I can't reference > a > > variable form my main to my other classes. > Something > > about non-static to static problem... > > Don't use static vars/members in your main class. > Have a method > to load textures in your main class to be called by > the other > classes. > > regards > > Georg > ___ ___ > | + | |__ Georg Rehfeld Woltmanstr. 12 > 20097 Hamburg > |_|_\ |___ [EMAIL PROTECTED] +49 (40) > 23 53 27 10 > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] > and include in the body > of the message "signoff JAVA3D-INTEREST". For > general help, send email to > [EMAIL PROTECTED] and include in the body of the > message "help". __________________________________________________ Do You Yahoo!? Everything you'll ever need on one web page from News and Sport to Email and Music Charts http://uk.my.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
