I figured out the problem thanks to Justin Couch's article at http://www.j3d.org/tutorials/raw_j3d/chapter6/picking.html
I wasn't calling the the setPickable(false) method of the Node class for the table and ceiling/walls/floor. I'm assuming that whenever I clicked the mouse, either the table or the ceiling/walls/floor was picked, but didn't move because the setCapability( TransformGroup.ENABLE_PICK_REPORTING ) method wasn't set for the table and ceiling. Jason =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
