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hello,
I have to represent a 3x3 Matrix (x,y,z), which
represent my volume (it is an IRM stack where z coordinate represent another IRM
picture), each point in the Matrix is the gray color of the image
(0->255).
I would like to start by representing each point as
a voxel with java3D, with transparancy variation to see the center of the
volume. (i will start surface rendering future, because i think it is not
include in java3D)
how to do this with java3D ?, PointArray() seems to
be the direction,
I would like to know what do you think of this
problem, and how will you implement it with java3D
thanks for your help,
arnaud
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