Dear Sir/Madam, TriangleStripArray results in triangles that share an edge, reusing the most recently rendered vertex. The TriangleFanArray reuses the very first vertex in its strip for each triangle.
I want to know how to create a Sphere kind of Shape3D reusing the first vertex and other vertex around it? The center vertex point will be connected to all the vertex points around it to form a Sphere. The number of vertex points around the center points is around 8 or 10 points. Any kind of help on this is greatly appreciated. Thank You. With regards Jeffy =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
