He Paul,

>Hi Andreas,
>
>This should be possible. The saveChildren=False flag just
>stops the IO system from automatically saving the children.
>You should be able to save whatever you like to the IO stream
>when your implementation of the SceneGraphIO interface methods
>are called.

This is of cause possible...
But I have to write my own State class for Appearance, and this is
painfull !
This class allready exsist in com.sun.j3d.utils.scenegraph.io
(AppearanceState),
can I use it DIRECTLY ?
It's very boring to write all this out.writeInt(int),
out.writeFloat(float) .... stuff



>
>Rgds
>
>Paul
>
>On Sat, 2002-09-14 at 10:56, Andreas Jerke wrote:
>> Hi,
>>
>> I have a scenegraph in which I want
>> some children not to be saved (black box)
>> but SOME descendants of this black box objects:
>>
>> (Example)
>>
>> --BG (saveChildren=true)
>>    :
>>   myTG (saveChildren=false, is Black Box)
>>    :
>>   SHAPE3D
>>    :
>>   APPEARANCE --> want to save this !
>>
>>
>> Is it possible to read/write the single APPEARANCE object
>from/to the
>> stream in myTG ?
>>
>>
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