Hi all,
I am a newbie to 3D and Java3D. I have been working through the tutorial
and numerous books that are out in hopes of piecing together the knowledge I
am asking for now. I am basically trying to create a picture cube. I want
simply to create a cube and map a different image on each side of that cube.
I can cerate the cube easy enough and I can apply one texture to the whole
cube or to any one face of the cube, but when it comes to loading multiple
textures and mapping them to differing faces, I am getting lost.
I was looking through the multi-texturing samples and although this example
was not given it seemed that it would be involved in someway. I can load
multiple textures into the appearance with the multitextureunit array, but I
don't know how to then map each member of that array onto each side of the
cube. I don't even know if that is the right way to go, it's just the
latest thing I've tried. If someone could point me in the right direction
to learn how to do this it would really be appreciated.
thanks much,
David Hibshman
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