Hi,

I am extremely new to eclipse and I would like to write a 3D editor/viewer based on 
Java3D using the eclipse platform. From what I understood I have to sublass EditPart 
and override "createPartControl() method and several other methods as well.

In order to use Java3D API, I need to create a canvas3D object (from Java3D) but it
seems that I can't hook a canvas3D object (which derives from java.awt.canvas) into a 
Composite object :

public class SimpleEditor3D extends EditorPart
{
 // Private stuff
 private SimpleUniverse univers = null;

 // Constructor
 public SimpleEditor3D()
 {
  super();
 }
 public void createPartControl(Composite parent)
 {
  GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration();
  Canvas3D c = new Canvas3D(config);

  // There is no such method as "add" to add an object to a composite
  //parent.add("Center", c); !!!!

 }
}

Thanks lot.
slimane

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