Hi Eric

The simplest way I know of is to create a new BranchGroup, add the
predefined shape to that, then add the BranchGroup to the live scenegraph.
You can only add to a BranchGroup, and have to have the
ALLOW_CHILDREN_EXTEND capability set.

Tony

-----Original Message-----
From: TF [mailto:[EMAIL PROTECTED]]
Sent: 23 September 2002 18:43
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Adding Geometry or BranchGroups after scene has been
compiled


I've made a small j3d viewer and I want to add a feature where you can add
predefined objects to the viewer and see the changes to the scene as they
come. I would like to know if this is possible and if it is how it's done.
If there are any tutorials on this out there I'd appreciate a link or if
it's simple, some sort of description would be greatly appreciated. Thanks
in advance for any help anyone can provide me.

Eric

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