Your code seems to be working fine for me. Rendering the off-screen canvas only when needed doesn't even seem to slow down the program. Seems like this is the solution I was looking for, Thanks again!
>From: "Pierce, Matthew A" <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] Screen Capturing resulting in Blank images >Date: Sat, 28 Sep 2002 17:51:03 -0500 > >No, it is not just you. I had the same experience. I posted a message to >the >group titled "Capturing Images to JPEG using an Off-Screen Canvas3D", in >which I provided an alternative implementation that eliminated the problem >for me. Take a look for it in the archive. I put my problems down to my >inexperience, but it may be a driver issue: I am running on an IBM >Intellistation M-Pro with a FireGL card. > >Matt > >-----Original Message----- >From: stam echad [mailto:[EMAIL PROTECTED]] >Sent: Saturday, September 28, 2002 2:19 PM >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] Screen Capturing resulting in Blank images > > >No flash? so it's just me? this is getting weirder and weirder.. >I'll be happy to see your code if possible and try to work out what the >problem is. I've looked over at some of the codes I found and when I ran >them on my system got the same results. >My code is based on the code available at www.j3d.org - I haven't really >changed anything from the original proposed code, so I have no idea what it >is that keeps causing these problems. Not only is there a white flash >whenever I press the 'Capture' button, but the jpg ends up being of the >flash instead of the canvas' contents.. > >Thanks for all the help .. > > > > >From: Julian Gomez <[EMAIL PROTECTED]> > >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> > >To: [EMAIL PROTECTED] > >Subject: Re: [JAVA3D] Screen Capturing resulting in Blank images > >Date: Thu, 26 Sep 2002 23:15:50 -0700 > > > >on 9/26/02 05:42, stam echad at [EMAIL PROTECTED] wrote: > > > For those of you who got it to work well - when you try to capture the > > > canvas contents, does a white/grey flash appear for a few seconds? or > > > shouldn't it appear at all? > > > >I've never had any trouble, and I've never seen a flash. Let me know if > >you'd like my code. > > > >-- > >The proposed Microsoft settlement is not a hand slap, it's a finger slap. > > > >Dr. Julian "a tribble took it" Gomez > >mailto:[EMAIL PROTECTED] ** http://www.polished-pixels.com > > > >=========================================================================== > >To unsubscribe, send email to [EMAIL PROTECTED] and include in the >body > >of the message "signoff JAVA3D-INTEREST". For general help, send email >to > >[EMAIL PROTECTED] and include in the body of the message "help". > > > > >_________________________________________________________________ >Join the world's largest e-mail service with MSN Hotmail. >http://www.hotmail.com > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
