Yes, strip is a set of  points conforming a surface, such that
contiguous points form "somehow" a face. That's the traditional concept
of strip, and in the case of TriangleFans, the stripCount refers to the
fans.

Carlos

Andy wrote:

>Thank you very  much, here is my new code which works.
>
>private BranchGroup createCone(){
>                BranchGroup root = new BranchGroup();
>
>                // CREATE ALL TRIANGLES //
>                TriangleFanArray tfa;
>                int s = 8;
>                int v = s + 1;
>                int totalV = v + 1;
>                Point3f coords[] = new Point3f[v+1];
>                int stripCounts[] = {10};
>                float r = 0.5f;
>                float x, y;
>                double angle = 360 / s;
>
>                coords[0] = new Point3f(0.0f, 0.0f, 0.0f);
>
>                for(int a = 1, n = 0; a <= s; a++, n++){
>                        x = r * EngMath.cos(n*angle);
>                        y = r * EngMath.sin(n*angle);
>
>                        coords[a] = new Point3f(x, y, 0.0f);
>                }
>
>                coords[9] = coords[1];
>
>                tfa = new TriangleFanArray(10, TriangleFanArray.COORDINATES,
>stripCounts);
>                tfa.setCoordinates(0, coords);
>                root.addChild(new Shape3D(tfa));
>                return root;
>        }
>
>O....one more question, strip you said is referring to the Fan, not to the
>line between two points?
>
>Sincerely,
>
>Andy
>

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to