I am trying to label each side of the corners of a cube by using Text3D and 
OrientedShape3D.

I would like the text to always face me although the cube itself seem to rotate.(The 
viewplatform is rotated around the cube using OrbitBehavior.)
This is the code I use for the labels:
Font3D f3d = new Font3D(new Font("Default", Font.PLAIN, 1), null);
Text3D label = new Text3D(f3d, "coordinates of point", point, 
Text3D.ALIGN_CENTER,Text3D.PATH_RIGHT);
OrientedShape3D labelShape= new OrientedShape3D(label, new Appearance(),
OrientedShape3D.ROTATE_ABOUT_POINT, point);

This works well when the origin of the cube is close to x = 0.0, y = 0.0,z = 0.0 
(point A), but when the origin of the cube is far away  from point A (x = 1000.0, y = 
2000.0,z = 3000.0), the label at the corners of the cube doesn't face towards me 
anymore.

The transformgroup of the cube (and the labels) is rotated (but I guess that has 
nothing to do with my problem).
Transform3D  trans = new Transform3D();
Transform3D  rotX = new Transform3D();
rotX.rotX(-Math.PI/2);
trans.set(vector);
trans.mul(rotX);

I also have another problem: I would like the labels of all the eight corners of the 
cube to be the same size, but the labels closest to me are much bigger that the labels 
that are at the cornes in the back of the cube. I am almost unable to read the labels 
at the back side of the cube when the cube is very big.
I tried using setConstantScaleEnable(true)
and setScale(0.5) and this makes the labels smaller, but they are not the same size...

Any suggestions ?

Elisabeth Thorsen

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