If I have a geometry that I want to shade it with a color and I want to
draw the mesh lines (ie. the lines defining each triangle element of the
geometry) with another color must I defined two Shape3D nodes to do this
and then add them to the branch group or is there a way to set the
appearance for a single Shape3D node such that Jav3D can draw each with
a different color. The latter doesn't seem possible as the
ColorAttributes doesn't specify if it is for the lines or for the
surface shade. If I use two Shape3D nodes will the polygon offset
feature applied to the IndexedLineArray shape prevent stitching?

Thanks,
Michael

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