Scott Rutledge wrote:
> Based on the stack trace, I'd say it's the VRML loader that's using the
> j3dutils classes (in the behaviors it creates).

Well you don't seem to be able to read stack traces too well. Notice
that the call is javax.media.BranchGroup and then about 10 java internal
classes before surfacing out back in com.sun. Take a look at the picking
API and the only thing it takes is more javax.media.j3d code. It's sun's
problem by telling us that we don't need to package j3dutils.jar and
then explicitly requiring it. AFAIK, prior to j3d 1.3, it has never been
required before. Now, magically it is required and is breaking a lot of
older content that was shipped without it.

--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
processes data according to its domain, its environment; you, with
all your brains, would be useless in a mouse's universe..."
                                               - Greg Bear, Slant
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