Scott Rutledge wrote: > Based on the stack trace, I'd say it's the VRML loader that's using the > j3dutils classes (in the behaviors it creates).
Well you don't seem to be able to read stack traces too well. Notice that the call is javax.media.BranchGroup and then about 10 java internal classes before surfacing out back in com.sun. Take a look at the picking API and the only thing it takes is more javax.media.j3d code. It's sun's problem by telling us that we don't need to package j3dutils.jar and then explicitly requiring it. AFAIK, prior to j3d 1.3, it has never been required before. Now, magically it is required and is breaking a lot of older content that was shipped without it. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
