I've put this up a few places and it's been rigorously ignored, although to me it
looks like a very simple question:
I am trying to create a behaviour that will move a transformgroup in reaction to
another TransformGroup that is attached to a RotationInterpolator, so it looks a bit
like this:
> ROTATETRANS -> TRANSFORMSHAPE
/ [rotationInterpolator]
RootTrans
-> CUSTOMTRANS -> CUSTOMSHAPE
[custombehaviour]
The trouble I'm having is that if I hand my customBehaviour a copy of the
TransformShape's TransformGroup at the start then it keeps it as a static copy. I want
to be able to read the current transform3D of that shape, but what I'm getting is the
Transform3D it had when it was created.
How to I monitor the transform of that TRANSFORMSHAPE from my CustomBehaviour so that
the position of CustomShape can respond to it?
Thanks all,
-ben
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