I've put this up a few places and it's been rigorously ignored, although to me it 
looks like a very simple question:
 
I am trying to create a behaviour that will move a transformgroup in reaction to 
another TransformGroup that is attached to a RotationInterpolator,  so it looks a bit 
like this:
 
 
   > ROTATETRANS -> TRANSFORMSHAPE
   /                [rotationInterpolator]
RootTrans
   -> CUSTOMTRANS -> CUSTOMSHAPE
                    [custombehaviour]
 
 
The trouble I'm having is that if I hand my customBehaviour a copy of the 
TransformShape's TransformGroup at the start then it keeps it as a static copy. I want 
to be able to read the current transform3D of that shape, but what I'm getting is the 
Transform3D it had when it was created.
 
How to I monitor the transform of that TRANSFORMSHAPE from my CustomBehaviour so that 
the position of CustomShape can respond to it?

Thanks all,

-ben

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