Hi,
 
I saw the 'PickTest' example under the demo directory. It is a similar example to 'TickTockPicking'.
 
However, as far as I understand those examples passes the positions of the shapes to the Picking utility (or something similar to this). I don't know the places of the objects in my scene. So I want to find the points by the help of mouse clicks (I think I have to use processAWTEvent to find the clicked point on the canvas. But I need some working code to understand how this is working).
 
I have gone through the discussion list as well as Java3D forum. There are many bits of pieces of information. But I can't have a general view of how picking works from those. Therefore I need a working example.
 
What I want to do is selecting and changing the appearance of the shape (and the same with mouse dragging).
 
Hope to get some help.
 
Kind regards.
Murat
 
 
 
 
----- Original Message -----
Sent: Tuesday, October 22, 2002 2:38 PM
Subject: Re: [JAVA3D] help needed about 'picking'

Hi
Did you saw  the Java3D demo  PickTest ??
it works fine.
Alessandro
----- Original Message -----
Sent: Tuesday, October 22, 2002 10:22 AM
Subject: [JAVA3D] help needed about 'picking'

Hi all,
 
I created my scene which contains many Shape3D objects. I used VirtualUniverse to create this.
 
Now I want to pick the shapes in this scene by mouse clicks and by by mouse windows (selecting the objects which fall into a window created by a mouse dragging).
 
However I need some example code to implement this. This is very important for me as it is the final phase of my project.
 
Can anybody help me about this.
 
 
Ali Murat Tanyer
University of Salford
 

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