>From the docs:

"The PolygonAttributes object defines attributes for rendering polygon
primitives. Polygon primitives include triangles, triangle strips, triangle
fans, and quads." Lines are not included in the list.

BTW, a line doesn't have "sides", does it ?

Cheers,

Florin

-----Urspr�ngliche Nachricht-----
Von: Elisabeth Thorsen [mailto:eth@;2INTERACTION.COM]
Gesendet: Donnerstag, 24. Oktober 2002 16:07
An: [EMAIL PROTECTED]
Betreff: Re: [JAVA3D] setCullFace has no effect on a LineArray - why?


Hi,
I know that a line can have an infinite number of normals but as long as I
set a spesific normal
I thought that java would disregard the others. 
(I would like that only one side of the line should be visible. When I
rotate the line it should become invisible).

Elisabeth.

-----Original Message-----
From: Joachim Diepstraten
[mailto:diepstjm@;RUPERT.INFORMATIK.UNI-STUTTGART.DE]
Sent: 24. oktober 2002 16:01
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] setCullFace has no effect on a LineArray - why?


Hi

Well a line can have an infinite number of normals that's why

--
Explore SRT with the help of Java3D
(http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski)
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