But for the so-called "direction", it's actually a point in the coordinate system. And that is the source of the directional light, the d-light will shine on the coordinate's original. But I don't want to shine on the original, is it possible? If not, which light should I use? Thanks a lot.
Sincerely, Andy ----- Original Message ----- From: "John Wright" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, October 11, 2002 1:41 PM Subject: Re: [JAVA3D] Directional Light > Andy, > > There is no "destination" of a directional light. It simply has > direction and shines on all objects (within bounds) from that direction. > > - John Wright > Starfire Research > > Andy wrote: > > > > The thing is I don't know how to set the destination of a directional light. > > > > Sincerely, > > > > Andy > > ----- Original Message ----- > > From: "Brad Christiansen" <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]> > > Sent: Friday, October 11, 2002 3:13 AM > > Subject: Re: [JAVA3D] Directional Light > > > > > Hi, > > > > > > Can you not simply remove orignal d.light form the scene and add a new one > > which points in the new direction? > > > > > > Cheers, > > > > > > Brad > > > > > > Stoney Jackson wrote: > > > > > > > > > Sorry, I think I've made a mistake, the directional light is actually > > > > point > > > > > TO original from the location you specified. But how can I make it > > point > > > > to > > > > > another point? > > > > > Andy > > > > > > > > I don't think that's possible with DirectionalLight. I think you need to > > use > > > > SpotLight. Of course, SpotLights can't be positioned at infinity. > > > > > > > > The other possibility (you're not going to like this) is to shift your > > > > entire scene to a different location such that the origin ends up where > > you > > > > wanted your Directional light to aim at. > > > > > > > > -Stoney > > > > > > > > > > =========================================================================== > > > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > > body > > > > of the message "signoff JAVA3D-INTEREST". For general help, send email > > to > > > > [EMAIL PROTECTED] and include in the body of the message "help". > > > > > > > > > -------------------------------------------------------------------------- > > -- > > > This Email may contain confidential and/or privileged information and is > > > intended solely for the addressee(s) named. If you have received this > > > information in error, or are advised that you have been posted this Email > > by > > > accident, please notify the sender by return Email, do not redistribute > > it, > > > delete the Email and keep no copies. > > > -------------------------------------------------------------------------- > > -- > > > > > > > > =========================================================================== > > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > > body > > > of the message "signoff JAVA3D-INTEREST". For general help, send email to > > > [EMAIL PROTECTED] and include in the body of the message "help". > > > > =========================================================================== > > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > > of the message "signoff JAVA3D-INTEREST". For general help, send email to > > [EMAIL PROTECTED] and include in the body of the message "help". > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
