Hi all,
 
We use the Transform3D method lookAt(Point3d eye, Point3d center, Vector3d up) to move the ViewingPlatform such that we can fly our world scene. Currently our viewing defaults to the perspective projection (lookAt(...) produces this). We would like to also view the scene in the parallel projection. Is there or will there be any support similar to lookAt(...) for this purpose? BTW, using the ortho(...) method does not seem to apply to our situation.
 
Thanks for the support in advance.
Aldo L. Di Pasqua
 
 

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