Hi, I'm working on a molecule editor using Java3D. The application is able to visualize iso surfaces which are calculated by a marching cube algorithm. The result of this algorithm is a list of triangles. So I'm using a simple TriangleArray to visualize them. The problem is that the Gourand-shading can't work right since the triangles are not connected. The iso surface looks as rendered with flat-shading. My question: Is there any algorithm to convert a list of triangles in to a triangle strip ?
Thanks, gerd ________________________________________________________________ Gerd Mueller [EMAIL PROTECTED] SMB GmbH http://www.smb-tec.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
