Hi,

I'm working on a molecule editor using Java3D. The application is
able to visualize iso surfaces which are calculated by a marching
cube algorithm. The result of this algorithm is a list of triangles.
So I'm using a simple TriangleArray to visualize them. The problem
is that the Gourand-shading can't work right since the triangles
are not connected. The iso surface looks as rendered with flat-shading.
My question: Is there any algorithm to convert a list of triangles in
to a triangle strip ?

Thanks,
gerd

________________________________________________________________
Gerd Mueller                                    [EMAIL PROTECTED]
SMB GmbH                                  http://www.smb-tec.com

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