Hi all
Did someone already had the same error when calling SimpleUniverse.getPreferredConfiguration() after Picking ?
 
I can make as many JInternalFrames with a Canvas3D in it as i want. And there is a call for the GraphicsConfiguration.
I implemented a Pickbehavior which returns me the TransformGroup of the picked object. This works too.
 
But i now create a new JInternalFrame ( the same ) my program is running for over 10'000 years or so.
 
Is this a bug of Java3D or awt or did i something wrong?
 
Thanks a lot
 
Martin
 

Reply via email to