Hi Kevin,
          Thanks for your quick response. can you send some sample code
using RenderingAttributes which is of great help to me?.

Thanks,
 Raju


-----Original Message-----
From: Kevin Glass [mailto:avatar@;CUSTARD.ORG]
Sent: Tuesday, November 05, 2002 3:34 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] detach() of Branchgroup


RenderingAttributes:

setVisible(false);



Appalaraju.Kvrapati wrote:

>Hi Group,
>                When the scene is alive, How to hide a geometry of the
>shape3d in a branch group?. I have tried detach() and removechild() methods
>of a branchgroup. These methods are taking lot of time. Any alternative or
>workaround ?.
>
>Thanks,
>Raju
>
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