First time poster long time listener here.. I jave a group of JToggleButton's, some are pressed, some are not, within a JPanel within a JMainFrame attached to a JApplet. I have a Canvas3D in another part of the JMainFrame. I have a Behavior setup to fire when the mouse is clicked inside the canvas and in turns updates geometry in the SceneGraph.
The problem is that every time the processStimulus is called, my JToggleButton's UI toggles on and off, though it is still selected. It looks like it's double buffered, and in the second buffer, the graphics are shown in the wrong state. Do I have to integrate Swing component refreshes within the rendering loop of Java3D? Out of ideas and looking for help, Thanks in advance, -DaveS =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".