> * use setVisible() on its rendering attributes
I tried this and it was unacceptable in that when it was making
something invisible, I can actually see the objects disappear one by one, and
the same when it was making something visible. This was unacceptable for my
application.
> * use setWhichChild() on a Switch above the shape
This was what I chose for my application; it was very fast and
remove/add back all objects at once.
> * use TransparencyAttributes
Never tried this one.
Cheers,
Mona
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Mona Wong-Barnum
National Center for Microscopy and Imaging Research
University of California, San Diego
http://ncmir.ucsd.edu/
"The truth shall set you free, but first it will piss you off"
Gloria Steinem
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