White,

I tried to compile your 1st post and got plenty
of errors.

That's what I sent to your yahoo account and
bounced back with account full.

Alejandro

-----Original Message-----
From: Discussion list for Java 3D API
[mailto:JAVA3D-INTEREST@;JAVA.SUN.COM]On Behalf Of White Morph
Sent: Thursday, November 07, 2002 3:57 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] No one interested in this topic???


Hi Alessandro,

Thank you for the reply. Actually, it works fine when you even pick a small
square near the right point shared by the 2 polygons.  If you like, you can
try my 2nd post, it works fine for that shape.

You are definitely right, when you drag the mouse down to up, there is
a problem. Right now, I just didn't consider that, my focus is try to
figure out why the pick fails sometimes.

The 3rd post is even more interesting. If I draw the square encloses the
left most point, and I call the myIntersectTest() in the pickObjects()
function to test if the point is inside the PickShape. It detects correctly,
which suggests to me that the PickTool is not working correctly
in this case.

---white


On Thu, 7 Nov 2002 17:09:54 -0300, Alessandro Borges
<[EMAIL PROTECTED]> wrote:

>White,
>
>I test the source you send Fri, 1 Nov 2002 09:46:08 -0700, the 1st one I
>guess, and works in a acceptable way all the time. If I pick a small square
>it do not pick the object, but when I pick a little more bigger it works
>fine...
>maybe the app are not getting enough resolution for a small area ...
>The only odd thing is when a drag the mouse down to up the square is drawn
>up to down, below ...
>
>
>
>----- Original Message -----
>From: "White Morph" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>
>Sent: Thursday, November 07, 2002 1:45 PM
>Subject: [JAVA3D] No one interested in this topic???
>
>
>> Hi All,
>>
>> I posted 3 posts about "picking multiple objects by drawing a window
>> on the screen". I think it is a useful feature and commonly used in
>> applications, but I get no response. There is only one little problem
>> needed to solved, but it is very annoying and looks like a bug of Java3D.
>>
>> I provided a test case, you can try it very easily. For the 2nd post, I
>> just changed the scene object, so you just replace the old
>PickAllTest.java
>> with this new file. It works fine for this shape.
>>
>> For the 3rd post, I did a test for my first post. I add one more function
>> into WindowPickBehavior class, when you run this test case, please add 3
>> statements in the createSceneGraph() function to set the capability.
>> They are:
>>            part1.setCapability(Shape3D.ALLOW_LOCAL_TO_VWORLD_READ);
>>            part2.setCapability(Shape3D.ALLOW_LOCAL_TO_VWORLD_READ);
>>            group.setCapability(BranchGroup.ALLOW_CHILDREN_READ);
>>
>> Here are the links of my first 3 posts about this problem:
>>
>http://swjscmail1.java.sun.com/cgi-bin/wa?A2=ind0211&L=java3d-interest&D=1&;
O
>=A&X=4EF2747DA08218E7C1&[EMAIL PROTECTED]&P=670
>>
>>
>http://swjscmail1.java.sun.com/cgi-bin/wa?A2=ind0211&L=java3d-interest&D=1&;
O
>=A&X=4EF2747DA08218E7C1&[EMAIL PROTECTED]&P=956
>>
>>
>http://swjscmail1.java.sun.com/cgi-bin/wa?A2=ind0211&L=java3d-interest&D=1&;
O
>=A&X=4EF2747DA08218E7C1&[EMAIL PROTECTED]&P=6212
>>
>>
>> Could any one help me out this problem?? Thank you very much! I
appreciate
>> that. ----white

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