I am wondering how to achieve the same result using java3d as this operation in VRML.
SFRotation = new SFRotation( Vector A, Vector B) Regards, Morten Gustavsen =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
