Hi,

I'm working on a simple application that requires picking. I have some
models in VRML format, and want to pick them. I've already worked a bit
with picking, but I only can pick simple shape objects (with picktool,
pickcanvas...). What I need here is to pick a whole branchgroup that
contains (possibly) more shapes. If I use the xj3d loader to load the
models, I get a branchgroup, now I could search all shapes in this
group and implement picking on them, but it's not so easy to set all
capabilities in the whole tree... Is there another way to do this?

thanks in advance
csaba

p.s.: The application should be quite modular to be able to load
different models (without knowing anything about them) and make them
pickable...

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