Video clips can be played in a VRML scenes
with Java3d using the VRML Loaders from Sun,


 and it works in a browser without expensive
and bothersome certificates if the appropriate
libraries are installed ( Java 1.3+ & Java3d ).

 Video streams and other Streaming media can be
played as a stand-alone applications or within
a web page in either a 3d scene described by VRML
or on a traditional 2d flat screen with with Java.


 The 'new' x3d ( or "Xj3D" ) loaders from Yumetech
would __ NOT __, repeat __ NOT __ work for this.


 You would have to choose, have to use :

 the older, reliable Sun VRML Loaders: they enable you.
 -------------------------------------
 http://www.frontiernet.net/~imaging/java3d_and_vrml.html


 The 'new' xj3d VRML Loaders are not fully spec compliant:

 as they themselves admit:


    http://www.xj3d.org/status.html


 The 'new' xj3d VRML Loaders do not support the
 MovieTexture required for showing video clips in

 3d vrml worlds ... but the Sun VRML Loaders do.



 +----------- Xj3D VRML Loaders Status ---------------
 |____________________________________________________
 |
 |___ Node ______________|___ Works / Compliant Status ____
 |
 | ___________________   | __Java3D __ OpenGL __ Mobile ___
 |
 | AudioClip _________   | ___  No  ___  No  ___  No  ___
 | CylinderSensor ______ | ___  No  ___  No  ___  No  ___
 | Extrusion ___________ | ___  No  ___  No  ___  No  ___
 | MovieTexture _______  | ___  No  ___  No  ___  No  ___
 | PlaneSensor _________ | ___  No  ___  No  ___  No  ___
 | Sound _______________ | ___  No  ___  No  ___  No  ___
 | SphereSensor ________ | ___  No  ___  No  ___  No  ___
 |
 +------------------------------------------------------
 |
 | -->  xj3d  is  not  compliant with the full VRML-97 spec
 |
 | http://www.xj3d.org/status.html
 |
 | +-- * not all nodes shown, edited, not represntative sample ---
 |
  http://www.xj3d.org/status.html


 Sun VRML Loader WORK where the Yumetech Loaders Fail
 ---------------------------------------- ( with some files )
 http://www.frontiernet.net/~imaging/vrml_loaders_working.html



 Subject: 3d VRML Worlds with streaming media ( .mpg, .mov )

| Date: Sat, 23 Nov 2002
| Hi all,
|
| we are trying to explore the possibillities of vrml
| and trying to make textures with mpeg and flash.
|
| but can we also have streaming media (video)
| out of a vrml world, and how?
|
| I should like to know if the implementation of
| streaming video and VRML already is possible.
|
| At a limited frame rate, mapped on a surface
| like a texture.
|
| martin sjardijn
|



| hi martin, brad,
|
| just use a MovieTexture instead of a Texture.
| what kind of media you may use is limited
| by the [ VRML playing program ]  ...
|
| markus
|


[ "MrPhillip" wrote on 23 Nov 2002 : ]
|
| Yes, streaming video and many other multimedia formats
| are supported by blaxxun in the movieTexture node.
|
| Take a look at this simple TV...
|
| http://philliphansel.com/tv_ra.wrl
|
| While it has an animated gif looping on it,
| you could use
|
|  RealAudio (rm), mp3, mov, avi, mpg, mid, swf,
|
|  etc... formats, as you will see in the example.
|
| NOTE: The user needs to have a viewer on their
| machine that supports the chosen format in
| order to see the results.
|
| The file has comments where you should
| cut and paste code snippets into the
| original model built in Spazz3D.
|
| (Spazz3D does not directly support movieTexture,
| so you need to build the model and then hand edit
| the results to add this capability :-( )
|
| For more comments/instructions please see...
|
| http://philliphansel.com/spazz3d/mp3.htm
|


 Playing Steaming Video files in a browser with Java
 ---------------------------------- with speed control
http://www.frontiernet.net/~imaging/gait_analysis_tutor.html

 - may require older JVMs ( 1.0 or 1.1 and Netscape )


 You can also __ CREATE __ Video Files ( ".mov" or ".mpg" )
from your 3d VRML animations with Java3d and the
Sun VRML Loaders ( not all VRML files work, the Sun
VRML Loaders I'm using aren't fully spec compliant ).

These ".mov"ie video animations were made from these VRML files:

http://home.rochester.rr.com/javajava/media/darts_animation_movie.mov
http://home.rochester.rr.com/javajava/media/fem_torso_nurbs.mov

http://www.frontiernet.net/~imaging/shout3d/models/femTorsoNurbsGrid.wrl
http://www.frontiernet.net/~imaging/shout3d/models/H-Anim/darts_animation_VRML.wrl
http://www.frontiernet.net/~imaging/shout3d/models/H-Anim/nancy_H-Anim_x3d.wrl

http://www.frontiernet.net/~imaging/sc_java3d_in_a_browser_with_vrml.jpg
http://www.frontiernet.net/~imaging/nurbs.html
http://www.frontiernet.net/~imaging/java3d_and_vrml.html

The Sun VRML Loaders have been used succesfully for
Web Games and Web animtions since 1999:

Games with VRML, Sun 3d Fly Thru, Picking VRML Objects
-------------------------------------------------------
http://www.frontiernet.net/~imaging/games_with_java3d.html
http://www.frontiernet.net/~imaging/java_games.html

 Interactive animtion of Human models with

 ____ Web3d.org's H-Anim standard ___

 is possible and has beend done with the


 ___ Sun VRML Loaders ___ and Java3d.


 The Prentice-Hall books in the "Core Web3d" series
by Aaron Walsh and Justin Couch are materially
__ INCORRECT __ in their assertions that the
Sun VRML Loaders cannot be used to animate
Web3d.org's H-Anim Avatars:  It's been done.

 The Prentice-Hall books promise to have most the
up-to-date tools, and information on the books'
web site: I believe that claim is false and fraudulent.


| the CSLU Toolkit, a comprehensive suite of tools
| to enable exploration, learning, and research into
| speech and human-computer interaction. ...
|
|  The CSLU Toolkit currently [ requires ] ...
|
|  Windows 95, 98, NT, ME and 2000 ..
|
 http://cslu.cse.ogi.edu/toolkit/index.html
 http://cslu.cse.ogi.edu/toolkit/download/index.html

 That sucks: if it used VRML & Java it would be
more portable & more useful, and available to a
wider group, and it would work on the web.

 Gary Strong:  why use the older inferior methods ?

 It's the tax payers money:  don't waste it.


| Dr. Colwell has spearheaded the agency's [ NSF ]
| emphases in K-12 science and mathematics education,
| graduate science and engineering education/training
| and the increased participation of women and minorities
| in science and engineering.
|
http://www.nsf.gov/od/lpa/forum/colwell/rrcbio.htm


 Well, that's not really true.

 Rita Colwell has harmed K-12 science and mathematics
education by encourging lies and unethical behaviour
in public discussions related to technologies that
are critical to our economy and national security
and some of us animating VRML on the web with Java.


 -- Paul, Java Developer & Web Animator.
 --------------------------------------
"Imaging the Imagined: Modeling with Math & a keyboard"


cc: Dr. Rita Colwell, Director, NSF, [EMAIL PROTECTED]
ps: Dr. Rita Colwell: Please resign. Thank you.

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