Text2D is an instance of Shape3D, so you have getBounds() method to get the actual size. Text3D has getBoundingBox().
Cheers, Florin -----Urspr�ngliche Nachricht----- Von: Pereira Sieso, Rafael [mailto:[EMAIL PROTECTED]] Gesendet: Mittwoch, 4. Dezember 2002 09:44 An: [EMAIL PROTECTED] Betreff: [JAVA3D] Text2D size Hello: I�m trying to put a variable Text2D in a fixed dimensions picture. I have used a scale transform depending on the length of the string to reduce it to a fixed size. The problem is that the real size of the Text2D depends on the use of capital or small letters on it and not only on the length of the string. Is there any way to know the real size of a Text2D (an for extension for a Text3D)? Thank you in advance. Rafael Pereira ==========================================================================To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". ==========================================================================To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
