I think Justin reported this but I'm not positive.

Using optimzeit to look at Xj3D/Java3D's memory consumption I'm noticing
a lot of garbage being generated from the
javax.media.j3d.Picking.pickAll() method.  it goes through
javax.media.j3d.BHTree.doSelect,
javax.media.j3d.PickConeSegment.intersect and generates
javax.vecmath.Point3d.  I get about 400K instances of these after about
10 seconds of runtime.

Do you know if this is planned for the 1.3.1Beta release soon?
--
Alan Hudson
President: Yumetech, Inc.                      http://www.yumetech.com/
Web3D Open Source Chair        http://www.web3d.org/TaskGroups/source/

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