Hi,

I am trying to make a copy of a part of my scenegraph (branchgroup->transformgroup->Shape3D) and add it as a seperate branch to my root. I used cloneTree(true); method to make the copy of the BG. Previously, I was putting the Java3D objects in a vector just after I added my node to the root. But after I made the cloning, my objects in the vector doubled. That is, in my vector I have twice of the same object.

Is cloneTree(true) method not suitable for this?

Regards.
Ali

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