That'll go with the common rules of garbage collection. If you don't hold another reference to the BranchGroup, the GC should remove it.
- J ----- Original Message ----- From: "greg baboolal" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, January 03, 2003 12:08 AM Subject: [JAVA3D] BranchGroup removal and garbage collection > Hi, > > Does removing a BranchGroup from a scene also mean > that all it's memory resources are cleared too? ie. > does it clean up after itself? > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
