That'll go with the common rules of garbage collection. If you don't hold
another reference to the BranchGroup, the GC should remove it.

- J

----- Original Message -----
From: "greg baboolal" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, January 03, 2003 12:08 AM
Subject: [JAVA3D] BranchGroup removal and garbage collection


> Hi,
>
> Does removing a BranchGroup from a scene also mean
> that all it's memory resources are cleared too? ie.
> does it clean up after itself?
>

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