Hello List,

Ive been piddling around with a problem for a while now, and have not yet
found an elegant solution.

I have an array [x][y] that holds height values (x always equals y) and
another identically sized array that holds importance values. From these
arrays I extract height values only if the importance is over a certain
threshold.

The extracted data is an irregular grid of point3d.

My problem is how to correctly triangulate this set of point3d. The point3ds
are held in a 1D array at the moment. I have looked into using the
geometryInfo class and its supporting triangulation & etc tools, but to me
it seems that I have to triangulate the data manually before entering it
anyway, which leaves me doubting the benifit to using this class in the
first place.

Should I be Indexing my point3D array? Im not sure what this indexing is
about, but intend to look at sun's car example next as I remember that using
indexing.

Any help / experience appreciated,

Nathan

PS. Apologies if any of you see a double post - Ive been having issues.

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