Hi, I am still fiddling with the Roam code of code.j3d.org. I am using SimpleTiledTerrainData. This class has a method setActiveBounds(Rectangle bounds) which is not implemented yet. The documentation says it should limit the access to an area of the terrain. However, in class SplitMergeLandscape this method is called: t_data.setActiveBounds(reqdBounds); reqdBounds is the area calculated from the current view frustum. On the other hand the documentation of SimpleTiledTerrainData says, that it is still pretty dumb and keeps the data available in memory. For a larger grid I do not want to keep the whole grid in memory. So I guess I have to enhance SimpleTiledTerrainData for reload new data when the access area bounds are changed by navigation. Is that right? And how can I implement that? And maybe I do not want to reload every time the navigation changes the viewpoint, because I could keep at least a part of the larger terrain in my memory which maybe still larger as the part I actually need for the current view.
Any help is appreciated. Desiree oooooooooooooooooooooooooooooooooooooooooooooooo Desiree Hilbring Institut fuer Photogrammetrie und Fernerkundung Universitaet Karlsruhe, Germany email: [EMAIL PROTECTED] # 0721 6083676 oooooooooooooooooooooooooooooooooooooooooooooooo =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
