Hello there! I am looking for possibilities to implement spatialized sound with Java3D and found the AudioDevice3D interface. Is it possible to render multichannel sounds with this class in order to feed a 5.1 or 4.0 speaker setup? Because the AudioDevice class is limited to headphone- and stereo-based 3D sound...
The documentation says that the AudioDevice3D class is supposed to be implemented by hardware vendors - are there any implementations yet? I saw a posting from 1998 where someone was trying to implement Ambisonics decoding in particular, but I didn't find any reply to this. Thanksalot in advance! Michael Schmitz =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".