Dear all: i am trying to make two displays, one after the other. but i need to destroy the first(branchGroup from memory) before making the second one , so far this is what i have
public void cleanup() { scene.detach(); u.removeAllLocales(); } is there any other way of looking at it ? or any method that can remove all branch groups and all its children from memory. thanks, Isaac =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".