Yes, you can use the system monitor. If you see that when loading the scene
your memory usage increses with 10 mb, then reset the scene and start all
over and the memory increases another 10 mb, and each time you repeat the
steps above the memory increses 10 mb, and after a while you see that the vm
is using 250 mb, that surely reflects something, don't you think so ?

Florin

-----Urspr�ngliche Nachricht-----
Von: Nathan Bower [mailto:[EMAIL PROTECTED]]
Gesendet: Dienstag, 21. Januar 2003 13:03
An: [EMAIL PROTECTED]
Betreff: Re: [JAVA3D] A little help with code / system resource
efficiency


how are you measuring "used memory"? If using the system monitor thingy I
dont think it will show any internal releases of memory inside the JVM at
runtime.

Im sure I listended to someone say something about this at one point, but I
cant quite remember. I THINK the VM never releases resoursces that it has
aqquired from the system until the instance quits.

What is it that you think is needing more memory once the balls start moving
around? I wouldnt say 40Megs is outrageous anyway :)

N

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