> Date:         Mon, 27 Jan 2003 11:20:10 +0100
> From: "Nikolai V. Chr." <[EMAIL PROTECTED]>
>
> Does the viewfrustum culling of Java3D ignore the backclipping distance,
> and only cull behind, sides, up and down but NOT front?

If there is an active clip node in the scenegraph, then Java 3D will ignore the
back clipping distance and use the one from the clip node instead.  This is the
only case I know of that the back clip distance isn't used.

> It seems so from my subjective observations, but I would like to have it
> confirmed.

You may want to check that your clip planes are really where you think they
are.  Try using front and back clip policies of VIRTUAL_EYE if you've left them
the at default PHYSICAL_EYE setting.

-- Mark

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