Hello All,
Someone please direct me to some useful information
on how to create contour surface.
I�m creating Java3D loader, which reads data values
from a stored file and creates lots of Shape3D�s
using Geometry classes (TriangleArray ,QuadArray & LineArray).
I deform the shape3D�s with the new set of point data�s
& apply color to the deformed Shape3D.
Like this:
m_OriginalGeometryArray = (GeometryArray) shapeq4[parti][ quadj].getGeometry( ); //get
the value
shapeq4[parti][quadj].setGeometry(m_OriginalGeometryArray);//set new value
shapeq4[parti][quadj].setAppearance(bulbApp[parti][quadj]); //set new appearance
1) Deforming the shape as a animation (Threads) slows down the process.
Can any one suggest some other good idea to
deform a shape with animation?
I don�t want to morph or interpolate two Shape3D�s.
I want the same Shape3D to be deformed.
2) How to create contour surface?
Anyone can direct me to some demo or example coding.
Please help!
With regards
jeff
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