Hello All,

Someone please direct me to some useful information
on how to create contour surface.

I�m creating Java3D loader, which reads data values
from a stored file and creates lots of Shape3D�s
using Geometry classes (TriangleArray ,QuadArray & LineArray).

I deform the shape3D�s with the new set of point data�s
& apply color to the deformed Shape3D.

Like this:
m_OriginalGeometryArray = (GeometryArray) shapeq4[parti][ quadj].getGeometry( ); //get 
the value
shapeq4[parti][quadj].setGeometry(m_OriginalGeometryArray);//set new value
shapeq4[parti][quadj].setAppearance(bulbApp[parti][quadj]); //set new appearance

1) Deforming the shape as a animation (Threads) slows down the process.

     Can any one suggest some other good idea to
     deform a shape with animation?

     I don�t want to morph or interpolate two Shape3D�s.
     I want the same Shape3D to be deformed.

2) How to create contour surface?

   Anyone can direct me to some demo or example coding.

Please help!

With regards
jeff

==========================================================================To 
unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to