Maybe you already did it but check your video card's
Z-Buffer settings. It works better at 32bits.

And you can also ajust your clip distances (use your
values), for optimal use of your Z-Buffer, even at
16bits:
simpleUniverse.getViewer().getView().setBackClipDistance(1000D);
simpleUniverse.getViewer().getView().setFrontClipDistance(0.10D);

More info at javadoc javax.media.j3d.View
Alessandro

 --- Piriyakala Suresh <[EMAIL PROTECTED]> escreveu:
> Hi all,
> When I try to display a line across in front of me,
> and move todards it, it appears and disappears. This
> happens whether it is a java3d Line, QuadArray
> looking like a line or a Texture that contains the
> line. When we move side by side with the line(i.e.
> we are moving in the direction of the line), even if
> it is far away, this problem is not visible.
> Does anyone have an idea what I can do to remove
> this problem.
>
> Regards,
> Priya
>
>

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