Maybe you already did it but check your video card's Z-Buffer settings. It works better at 32bits.
And you can also ajust your clip distances (use your values), for optimal use of your Z-Buffer, even at 16bits: simpleUniverse.getViewer().getView().setBackClipDistance(1000D); simpleUniverse.getViewer().getView().setFrontClipDistance(0.10D); More info at javadoc javax.media.j3d.View Alessandro --- Piriyakala Suresh <[EMAIL PROTECTED]> escreveu: > Hi all, > When I try to display a line across in front of me, > and move todards it, it appears and disappears. This > happens whether it is a java3d Line, QuadArray > looking like a line or a Texture that contains the > line. When we move side by side with the line(i.e. > we are moving in the direction of the line), even if > it is far away, this problem is not visible. > Does anyone have an idea what I can do to remove > this problem. > > Regards, > Priya > > _______________________________________________________________________ Yahoo! GeoCities Tudo para criar o seu site: ferramentas f�ceis de usar, espa�o de sobra e acess�rios. http://br.geocities.yahoo.com/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
