Do you add that branch group to your scene somewhere?

> Hi all!
>
> I'm using Starfire's 3ds loader to load 3DMax models.
> During the load process it looks like to be everything OK.
> But after I followed the (Starfire's) instructions nothing shows up in
> my universe.
> What I'm doing wrong?
>
>
> Thanks.
> Levente
>
> P.S.
> I have AmbientLight and DirectionalLight added.
>
>
> ...
> Inspector3DS loader = new
> Inspector3DS("D:\\j3d...\\src\\SomeModel.3DS");
> loader.setTextureLightingOn();
> //loader.setLogging(true);
> loader.parseIt();
> TransformGroup theModel = loader.getModel();
> Transform3D t3dmodel=new Transform3D();
> t3dmodel.setScale(10);
> ...
> BranchGroup bg=new BrachGroup();
> bg.addChild(theModel);
> ...
>
>
> --
> This message has been scanned for viruses and
> dangerous content by MailScanner with Panda AV for Linux,
> and is believed to be clean.
>
> ===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the
> body of the message "signoff JAVA3D-INTEREST".  For general help, send
> email to [EMAIL PROTECTED] and include in the body of the message
> "help".

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to