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Set
texture coordinates to the vertexes of your terrain. Don't use
TexCoordGeneration. That will always work.
Cheers,
Florin
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- Re: [JAVA3D] AW: [JAVA3D] Blowing up a texture map Florin Herinean
|
Set
texture coordinates to the vertexes of your terrain. Don't use
TexCoordGeneration. That will always work.
Cheers,
Florin
|