Hello everyone, ATM i am working on my mater's thesis and looking after some information on usage of 3DNow! (SSE) in Java3D. I know that it is there but i need facts, tables, speedup ratios etc. on this topic (concretely which areas are using it actively, e.g. if i assmeble a simple scene with a rotated Gouraud-shaded cube what exactly is accelerated by 3DNow! etc.)
Also i would appreciate any info on 3DNow! concerning matrix transformations, multiplications etc. E.g. if i tell Java3D to mul two given 4x4 matrices, how does 3DNow! partake in the job? I have been googling around a bit and have been at the amd site but have not found the info... Pls heeeelp :) thanks in advance -- Best regards, Peter mailto:[EMAIL PROTECTED] =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".